Evolutionary computation — For the journal, see Evolutionary Computation (journal). In computer science, evolutionary computation is a subfield of artificial intelligence (more particularly computational intelligence) that involves combinatorial optimization problems.… … Wikipedia
Interactive evolutionary computation — (IEC) or Aesthetic Selection is a general term for methods of evolutionary computation that use human evaluation. Usually human evaluation is necessary when the form of fitness function is not known (for example, visual appeal or attractiveness;… … Wikipedia
Human-based evolutionary computation — (HBEC) is a set of evolutionary computation techniques that rely on human innovation. Human based evolutionary computation techniques can be classified into three more specific classes analogous to ones in evolutionary computation. There are… … Wikipedia
IEEE Congress on Evolutionary Computation — The IEEE Congress on Evolutionary Computation (CEC) is one of the largest and most important conferences within Evolutionary computation (EC), the other conferences of similar importance being Genetic and Evolutionary Computation Conference… … Wikipedia
Java Evolutionary Computation Toolkit — ECJ is a freeware evolutionary computation research system written in Java. It is a framework that supports a variety of evolutionary computation techniques, such as genetic algorithms, genetic programming, evolution strategies, coevolution,… … Wikipedia
IEEE Transactions on Evolutionary Computation — The IEEE Transactions on Evolutionary Computation (TEC) is a monthly journal published by the Computational Intelligence Society of the IEEE Computer Society. It contains peer reviewed articles and other contribitions in the area of evolutionary… … Wikipedia
Evolutionary informatics — is a subfield of informatics addressing the practice of information processing in, and the engineering of information systems for, the study of biological evolution, as well as the study of information in evolutionary systems, natural and… … Wikipedia
Evolutionary robotics — (ER) is a methodology that uses evolutionary computation to develop controllers for autonomous robots. Algorithms in ER frequently operate on populations of candidate controllers,initially selected from some distribution. This population is then… … Wikipedia
Evolutionary music — is the audio counterpart to Evolutionary art, whereby algorithmic music is created using an evolutionary algorithm. The process begins with a population of individuals which by some means or other produce audio (e.g. a piece, melody, or loop),… … Wikipedia
Computation — is defined as any type of calculation.[1] Also defined as use of computer technology in Information processing.[2][3]Computation is a process following a well defined model understood and expressed in an algorithm, protocol, network topology, etc … Wikipedia
Evolutionary Acquisition of Neural Topologies — (EANT/EANT2) is an evolutionary reinforcement learning method that evolves both the topology and weights of neural networks. It is closely related to the works of Angeline et al. [Peter J Angeline, Gregory M Saunders, and Jordan B Pollack. An… … Wikipedia